Why a custom-tracked object?
The trend towards more immersive VR experiences is driving the need for experience-specific functionality, enabled by haptics and force responsive feedback. Simulation VR experiences (as opposed to ‘game’ experiences) demand realistic, tailored solutions.
Though economical, utilizing off-the-shelf or bolt on hardware raises several concerns:
- Lack of experience-specific feel and shape, leading to less immersive or non-immersive interactions
- Potentially degraded tracking performance
- Potential for IMU clipping
- Potential for IMU & haptic force-feedback coupling